NVIDIA DeepStream
Some of the provided texts come from the official website.
NVIDIA’s DeepStream is a complete streaming analytics toolkit based on GStreamer for AI-based multi-sensor processing, video, audio, and image understanding.
You can now create stream-processing pipelines that incorporate neural networks and other complex processing tasks like tracking, video encoding/decoding, and video rendering. These pipelines enable real-time analytics on video, image, and sensor data.
Create DeepStream app on CGC SDK​
First of all, create DeepStream app in CGC SDK using the command below:
cgc compute create -n <name> -c <cpu_cores> -m <RAM GiB> -g <gpu_count> -gt <gpu_type> deepstream --repository-secret <secret_name>
-n, --name
- name of the compute resource-g, --gpu
- quantity of attached GPUs, max 8 per notebook-gt, --gpu-type
- type of attached GPU (A100 | V100 | A5000) default = A5000-c, --cpu
- cpu core count-m, --memory
- amount of attached RAM in GiB
DeepStream app is running as a container and do not package libraries necessary for certain multimedia operations like audio data parsing, CPU decode, and CPU encode. This change could affect processing certain video streams/files like mp4 that include audio track. Run the below script inside the created app to install additional packages (e.g. gstreamer1.0-libav, gstreamer1.0-plugins-good, gstreamer1.0-plugins-bad, gstreamer1.0-plugins-ugly as required) that might be necessary to use all the DeepStreamSDK features: /opt/nvidia/deepstream/deepstream-6.4/user_additional_install.sh
cd /opt/nvidia/deepstream/deepstream-6.4
./user_additional_install.sh
Sometimes with RTSP streams the application gets stuck on reaching EOS. This is because of an issue in rtpjitterbuffer component.
To fix this issue, a script update_rtpmanager.sh
at /opt/nvidia/deepstream/deepstream-6.4 has been provided with required details to update gstrtpmanager library.
cd /opt/nvidia/deepstream/deepstream-6.4
./update_rtpmanager.sh
Develop your own app with DeepStream and CGC SDK​
To start the development of your first app with DeepStream and CGC you need to create a volume mounted to already created compute resource (deepstream app) and a filebrowser in order to save your progress no matter the circumstances.
The volume will be created at /workspace
path.
To be able to run your code inside deepstream container you will need to create a symbolic link to your volume,
so it would be accessible from /opt/nvidia/deepstream/deepstream-6.4
ln -s /workspace/{name-of-your-volume} /opt/nvidia/deepstream/deepstream-6.4/{name-of-your-volume}
cd /opt/nvidia/deepstream/deepstream-6.4/{name-of-your-volume}
Now you are ready to develop your first DeepStream app with CGC SDK.